When Voyager discovers the debris of a ship destroyed by a sophisticated weapon, B’Elanna realises that she is indirectly responsible. Whilst working with the Maquis, she reprogrammed a sophisticated Cardassian weapon, Dreadnought, to attack a Cardassian outpost. Like Voyager, Dreadnought was drawn into the Delta Quadrant by the Caretaker, and now believes its target to be an innocent planet. Can B’Elanna reprogram Dreadnought in time to save two million lives?
Although it comes a little too hot on the heels of Prototype, Dreadnought is another decent episode featuring B’Elanna playing across from a machine. This time, the theme is a bit more 2001, as B’Elanna tries to reprogram a computer – with her voice – which is convinced that it must destroy an innocent planet. It’s a solid and engaging episode, and one that has earned the highest praise from my erstwhile viewing companion – namely that it “wasn’t too bad”.
Points of Note
- Back in Parallax, Chakotay pointed out that Voyager had only 42 photon torpedoes and no way of making more. Obviously that has long since been forgotten – or they’ve learned how to replace them – as in this episode three or four torpedoes are fired at Dreadnought without pause.
- Dreadnought tells B’Elanna to give up and return to Voyager, but by this point Dreadnought has cut off B’Elanna’s contact with the ship. I guess it would lower the block on communications and transport if B’Elanna agreed to go back.
- Paris is still being a dick, but as pointed out in the comments of the last post, he’s doing it as part of sting operation to make contact with the traitor aboard the ship – namely Mr Jonas.
- Unlike on the various incarnations of the Enterprise, Janeway does not require the authorisation of additional senior officers in order to activate the self-destruct.
Lost shuttlecraft running total: 4
Possibly salvageable shuttlecraft running total: 3
Summary – Dreadnought: In which B’Elanna essentially talks to herself for 42 minutes, and it’s still a great episode.